Dear developers,
is it possible to have a uniform beam illumination of a pixel (e.g. the central pixel of a matrix)? What I mean is that I would like to have tracks perpendicular to the sensor surface (and for this I can set the beam_divergence = 0mrad 0mrad, I suppose) and also uniformly distributed over the pixel surface (as if the x,y initial coordinates were randomly extracted with a uniform distribution over the pixel surface, or as if I had a source that produces a beam with a uniform profile. This is also effectively different than setting the gaussian beam_size to a value much larger than the pixel pitch, because in this case I would have a very broad gaussian profile, so an almost “uniform” beam over the central pixel, but the particles would very often hit the matrix outside of the central pixel…! So I would like to use a beam with a uniform profile, but with a size restricted to e.g. one single pixel). How do you suggest I can do?
Thanks a lot and best regards,
Lorenzo